Category Archives: C++

C++ Structures

In C++, a structure is a user-defined data type that allows you to group together multiple data types in a single variable. Structures are useful for organizing data that belongs together and for creating complex data types that can be used in various parts of your program. Declaring Structures To declare a structure, you use […]

C++ References

In C++, a reference is a way to refer to an existing variable using a new name. It allows you to create an alias for a variable, which can be useful in certain situations, such as passing large objects to a function by reference to avoid copying them. Declaring References To declare a reference, you […]

C++ Arrays

Arrays in C++ are a collection of variables of the same data type, stored in contiguous memory locations. They are used to store a fixed-size sequenced collection of elements of the same data type. Declaring Arrays To declare an array in C++, you need to specify the data type, the name of the array, and […]

C++ Pointers

In C++, a pointer is a variable that stores the memory address of another variable. It allows you to directly access and manipulate the memory of a variable, which can be useful in certain situations, such as dynamically allocating memory or passing large objects to a function by pointer to avoid copying them. Declaring Pointers […]

C++ Functions

In C++, a function is a block of code that can be reused throughout a program. Functions can take input in the form of parameters and can return a value or output. Using functions can make a program more organized and easier to read and maintain. Declaring and Defining Functions A function is declared by […]

C++ Function Parameters

In C++, function parameters are the variables declared in the function signature, that are used to pass data into the function. Functions can have any number of parameters, or none at all. There are two types of function parameters: Value parameters: these are also called call-by-value, where the function receives a copy of the value […]

C++ Function Overloading

In C++, function overloading is a feature that allows multiple functions to have the same name, but with different parameters. This allows for more flexibility and code reusability. Function overloading is also known as “compile-time polymorphism” or “static polymorphism” as the decision on which function to call is made at compile-time, rather than run-time. Example […]

C++ Function Overriding

In C++, function overriding, also known as “runtime polymorphism” or “dynamic polymorphism”, is a feature that allows a derived class to provide a different implementation of a method that is already provided by its base class. This allows for more flexibility and code reusability, as the derived class can provide a specialized implementation of the […]